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Post by Steph on Jan 11, 2007 21:45:38 GMT -4
I decided to spend a little time in the CBI Kill House before work. Went through, got my butt kicked a little, but wound up kicking more of their butts. When I decided to leave, I materialized in the Sheriff's office and was immediately set upon by both the cop AND the Sheriff. No problem (or so I thought). Just run outside. ;D WRONG! All the Trasa Citizens started chasing me around town, so I ran to the telepad and jumped to the first place that popped up under my cursor: Ynara. Materializing inside the tree, I was instantly involved in a fight with the transport fairy. When I built the Kill House, I'm POSITIVE that I set the CBI Hostiles to "hostile" mode. Matt, can you shed some light on this?
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Post by varresh on Jan 15, 2007 20:39:36 GMT -4
Fixing that now... (me sorta fixing bugs 'n stuff with the mod at the moment an' all).
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Post by varresh on Jan 15, 2007 20:47:25 GMT -4
Well, I had a look. 'Twould seem that all the examples I checked were hostile, but it could be just one. Is it possible for you to send me all the hostiles in one package, in the palette?
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Post by Steph on Jan 15, 2007 21:55:17 GMT -4
Np, might be a few days, tho.
EDIT: Check your In box.
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